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5.3.7 Sea of Hope
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Rank: S
CO: Kanbei (recommended), Sensei or Sonja
vs: Adder
Level: *****
Speed: /100
Power: /100
Technique: /100
________ ___________ __________ _______ _______
| | | | | |
| Cities | Factories | Airports | Ports | Silos |
|________|___________|__________|_______|_______|
| | | | | |
| 17 | 3 | 5 | 2 | 0 |
|________|___________|__________|_______|_______|
Don't get overwhelmed by all of Adder's units. He doesn't have any factories
to build ground units. Use t-copters to capture the airport and port on the
island five or so spaces to the north. Buy tanks and anti-airs. Use your tanks
to advance along the road, watch out for the rockets and later the
battleships. Remember to build artillery and rockets too. These will come in
very handy at the last bridge before the island where Adder has his HQ.
Take out the rockets you can reach with Sami's battleships. When you've taken
out the ones that haven't fled out of your range, take out any other units you
can reach. Then place your surviving ships south of the last bridge to Adder's
HQ island.
I recommend not getting involved in the sea battle and let the subs live and go
for capture instead. Load a t-copter with an infantry around day 13 or 14.
From then on build bombers and bombe battleships, cruisers and the units
surrounding Adder's HQ.