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1. Version History
2. General Knowledge
3. Frequently Asked Questions
4. General Strategies

5. Campaign
5.1 Orange Star 5.1.1 Cleanup 5.1.2 Border Skirmish 5.1.3 Orange Dawn
5.1.4 Flak Attack
5.1.5 Lash Out 5.1.6 Andy's Time
5.1.7 Test of Time
5.1.8 Liberation
5.2 Blue Moon
5.2.1 Reclamation 5.2.2 Toy Box 5.2.3 Tanks!!!
5.2.4 T Minus 15
5.2.5 Neotanks?!
5.2.6 Nature Walk
5.2.7 Two-Week Test (A rank) 5.2.8 Factory Blues
5.3 Yellow Comet
5.3.1 Silo Scramble 5.3.2 Sensei's Return
5.3.3 Show Stopper
5.3.4 Duty and Honor 5.3.5 Foul Play
5.3.6 A Mirror Darkly
5.3.7 Sea of Hope 5.3.8 The Hunt's End
5.4 Green Earth
5.4.1 Sea Fortress 5.4.2 Sinking Feeling
5.4.3 Drake's Dilemma
5.4.4 Rain of Fire 5.4.5 Danger X9
5.4.6 To the Rescue
5.4.7 Navy vs. Air 5.4.8 Great Sea Battle
5.5 Black Hole
5.5.1 Hot Pursuit
5.5.2 Final Front
6. Hard Campaign
7. War Room
7.01 Spann Island 7.02 Moji Island 7.03 Duo Falls
7.04 Sole Harbour
7.05 Pivot Isle
7.06 Land's End 7.07 Kita Straight 7.08 Point Stormy 7.09 Ridge Island
7.10 Mial's Hope
7.11 Bounty River 7.12 Toil Ferry 7.13 Twin Isle
7.14 Dire Range 7.15 Egg Island
7.16 Terra Maw
7.17 Stamp Island 7.18 Rivers Four 7.19 Ring Islands 7.20 Last Mission
7.21 Pay Dirt
7.22 Long Road 7.23 Nest Egg 7.24 The Trident 7.25 Banker Hills
7.26 missile Plains
7.27 Lost Basin 7.28 Risky Vale 7.29 The Ring 7.30 Strong Land
8. CO Tactics and Information
8.1 Orange Star COs 8.1.1 Andy
8.1.2 Sami
8.1.3 Max
8.1.4 Nell
8.1.5 Hachi
8.2 Blue Moon COs 8.2.1 Olaf
8.2.2 Grit
8.2.3 Colin
8.3 Yellow Comet COs 8.3.1 Kanbei
8.3.2 Sonja
8.3.3 Sensei
8.4 Green Earth COs
8.4.1 Eagle
8.4.2 Drake
8.4.3 Jess
8.5 Black Hole COs
8.5.1 Flak 8.5.2 Lash
8.5.3 Adder
8.5.4 Hawke
8.5.5 Sturm
9. Units tactics and information
9.1 Ground units 9.2 Sea units 9.3 Air units
10. Records
10.1 War Room Records
11. Secrets
11.1 Unlocking COs 11.2 Lab Map Locations 11.3 Flashing Menus
12. Other Things
12.1 Contacting Information/Contribute? 12.2 Thank you 12.3 Contributors 12.4 Legal Inforamtion

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Advance Wars 2: Black Hole Rising Complete Campaign Walkthrough

By: Lars Barlindhaug

5. Campaign

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Prologue
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Macro Land, where the Black Hole Army's iron fist has crushed all opposition.
Elsewhere their grip is tightening.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
5.1 Orange Star
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

------
Index:
------
5.1.1 Cleanup
5.1.2 Border Skirmish
5.1.3 Orange Dawn
5.1.4 Flak Attack
5.1.5 Lash Out
5.1.6 Andy's Time
5.1.7 Test of Time
5.1.8 Liberation

-------------------------------------------------------------------
5.1.1 Cleanup
-------------------------------------------------------------------
Andy: Take out the Black Hole's troops

-------------------------------------------------------------------
Rank: S
CO: Andy
vs: Flak
Level: *
Speed: 4 days 100/100
Power: 2/2 units destroyed 100/100
Technique: 0 units lost 100/100

 ________ ___________ __________ _______
|        |           |          |       |
| Cities | Factories | Airports | Ports |
|________|___________|__________|_______|
|        |           |          |       |
|    0   |     0     |     0    |   0   |
|________|___________|__________|_______|

-------------------------------------------------------------------
If you have completed field training in the first Advance Wars you can safely skip Nell's explanations with start. If you're a newcomer or need to fresh up on your basic skills, you should of course read it.

You have three infantries and an APC versus two dumb infantries. Not one of the most challenging levels in the game... Move your infantries foreward, east if they're too far away to attack Flak's infantries, make sure they don't attack you the next round. They'll come at you and it'll be easy to finish them of, one at a time only loosing a few HP.

-------------------------------------------------------------------
5.1.2 Border Skirmish
-------------------------------------------------------------------
Sami: Black hole is closing in! Can I hold the bridge?
-------------------------------------------------------------------
Rank: S
CO: Sami vs: Flak
Level: *
Speed: 6 days 100/100
Power: 5/5 units destroyed100/100
Technique: 0 units lost 100/100

 ________ ___________ __________ _______
|        |           |          |       |
| Cities | Factories | Airports | Ports |
|________|___________|__________|_______|
|        |           |          |       |
|    4   |     0     |     0    |   0   |
|________|___________|__________|_______|

Again skip Nell's advice unless you feel like you need it (press start).

Move foreward north-west the first day, the second day stay behind the first allied city, keep your artillery close so that it can attack the first green space. Capture the city to the south with your infantry. Then attack the tanks and then continue with infantry and at last go for the APC.

-------------------------------------------------------------------
5.1.3 Orange Dawn
-------------------------------------------------------------------
Rank: S
CO: Max vs: Flak
Level: *
Speed: 5 days 100/100
Power: 6/6 units destroyed 100/100
Technique: 0/8 units lost 100/100

 ________ ___________ __________ _______
|        |           |          |       |
| Cities | Factories | Airports | Ports |
|________|___________|__________|_______|
|        |           |          |       |
|    4   |     0     |     0    |   0   |
|________|___________|__________|_______|

How can you take out two md. tanks with just one? Use your battle copters.

Take the copter out with the two copters you have. Fly the infantry north-east and drop with the t-copter. Move the rest of your troop along the bridges, have your artillery go first as long as it is out of danger.

Continue using you two copters, this time take a blow at each of the md. tanks, continue attacking each of the tanks the next rounds. Keep moving the rest of your army north, have the infantry capture the city. Finish of the rest of Flak's army the next day, don't worry if you can't get much use of your artillery, it's not good with Max after all.

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  Advance Wars 2 - Black Hole Rising

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