Cleric Spells
Level 3 Spells:
Bestow Curse
Range: Touch
Duration: Permanent
Description: -6 to an ability, -4 on attacks, saves, & checks
Overview: A pretty bad spell because of the limited range (you have
to be touching the opponent to cast the spell). It does have use
if you are facing a boss though, because you could cast this spell,
run away, and then start casting damage spells at him/her/it.
Blindness
Range: Medium
Duration: Permanent
Description: 50% chance to miss in combat
Overview: A good spell to cast on an enemy that keeps killing your
fighters, otherwise, don't use it.
Cure Serious Wounds
Range: Touch
Duration: Action
Description: Cures 3-24 damage (+1 for every level)
Overview: Another awesome healing spell. Memorize this spell,
because it is extremely useful in battle, to sustain the life of
your fighters.
Deafness
Range: Medium
Duration: Permanent
Description: 20% miss chance, can't cast some spells
Overview: Fairly useful in some cases, but generally you don't
want to have this spell memorized.
Dispel Magic
Range: Medium
Duration: Action
Description: Cancels magical effects
Overview: A very useful utility spell to help rid your characters
of a variety of aliments.
Inflict Serious Wounds
Range: Touch
Duration: Action
Description: Causes 3-24 damage (+1 for every level)
Overview: This spell suffers from the same problem that the
Cleric's other spells have. The range is simply to small.
Negative Energy
Range: Touch
Duration: Round
Description: Protection against undead creatures
Overview: Not that great of a spell because you should simply"Turn" the undead. If you can't turn the undead enemies though,
then using this spell is a pretty smart option.
Remove Blind/Deaf
Range: Touch
Duration: Action
Description: Removes Blindness and Deafness
Overview: Use this spell against enemies that blind and deafen
your enemies, but otherwise you don't need to memorize it.
Remove Curse
Range: Touch
Duration: Action
Description: Removes curse bestowed on target
Overview: A good spell if you know that you are going to face an
opponent(s) that enjoy cursing your characters. Otherwise, don't
use this spell.
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