5. Stars
5.3 - Red Star: Omega Navis (2)
-- Kingman --
Go to the second floor of the DNN Center building. Go to the door to
the editing room and jack into the panel next to it. Run along the
lower-right side.
[Virus Battle: Swordy Omega, Swordy Omega]
[Virus Battle: Swordy Omega, Trumpy Omega]
[Virus Battle: N.0-Omega, HardHed Omega]
[Navi Battle: Kingman Omega]
HP: 2000
Attacks: Plan-A - Pawns and Knight move closer.
Plan-B - One pawn is replaced with a knight.
Chckmate - The pawns and knight confine you and Kingman
stomps, raising water one square horizontally and vertically to him.
Environment: There are two pawns that slice you with swords (200
Damage), and a knight that stomps and sends shockwaves (300 Damage).
Strategy: Try to shoot Kingman when he's visible between the pawns. And
don't EVER confine the pawns to two spaces; it'll be a lot harder to
dodge them (don't worry about cracking panels, the pawns won't break
them). If he uses Chckmate, do not go to the middle square.
You'll get a KingManV5 K.
-- Mistman --
Yes, you can fight him in Blue! How about that? Jack into the DNN
Center console and go up-left.
[Virus Battle: Puffball Omega, Wind Omega]
[Virus Battle: Totem Omega, Puffball Omega]
[Virus Battle: Totem Omega, Totem Omega, Totem Omega]
[Navi Battle: Mistman Omega]
HP: 2000
Attacks: Mistman coems out of the lamp and dashes at you. 200 Damage
PoisMist: Poison clouds appear, and Mistman may come out of
any one and attack. 200 Damage
SoulGang: Two weird things come out and try to trap you.
Strategy: The first attack is easy to dodge, and if you're about to be
hit by Mistman during PoisMist, go through a poison cloud instead.
Remember that you must attack the lamp.
You'll get a MistManV5 M.
-- Bowlman --
Right across from Mistman, on the opposite side of the area.
[Virus Battle: HardHed Omega, HardHed Omega]
[Virus Battle: Boomer Omega, HardHed Omega]
[Virus Battle: HardHed Omega, Basher Omega]
[Navi Battle: Bowlman Omega]
HP: 2000
Attacks: Shoots bowling pins at you. 200 Damage
Bowling pins come out of the ground and Bowlman throws bowling
balls at you. If he hits pins, they'll fly at a square. 200 Damage from
the ball and pins.
Strategy: The pin attack is easy to avoid, he always shoots the pins in
the same pattern. Make sure to move off all yellow squares, as
something painful shall happen if you don't. Lastly, watch your feet
after his pin shooting attack for holes.
You'll get a BowlManV5 B.
-- Darkman --
Go to Secret Area 1 and take the upper path, then go up twice.
[Virus Battle: Shadow Omega]
[Virus Battle: Dominerd Omega, KillrEye Omega, KillrEye Omega]
[Virus Battle: Dominerd Omega, Shadow Omega]
[Navi Battle: Darkman Omega]
HP: 2000
Attacks: Turns red and shoots fire. 100 Damage
Turns blue and shoots an IceWave. 100 Damage
Turns yellow and uses a Sensor. 100 Damage
Creates holes that bats fly out of. 50 Damage
Creates a Shadow enemy. 100 Damage
Strategy: All of his attacks are fairly easy to avoid.
You'll get a DarkManV5 D.
-- Japanman --
Go to Secret Area 2 and take the path to area 3. After the second
teleporter, keep going up, then take the hidden path.
[Virus Battle: Boomer Omega, Boomer Omega]
[Virus Battle: Brushman Omega, Swordy Omega, Boomer Omega]
[Virus Battle: Swordy Omega, Swordy Omega]
[Navi Battle: Japanman Omega]
HP: 1800
Attacks: Shoots spear heads at you. Max 600 Damage
Shoots a spear wave. 200 Damage
Spins his spear; shoots an energy wave if struck. 200 Damage
Backup - Small men with spears steal the top and bottom rows.
200 Damage
Strategy: The attacks are very easy to avoid. Attack the Backup men to
keep panels. Stay at the back of the top or bottom rows, so when he
uses the first attack (a real killer), you can go to the other row and
be safe.
You'll get a JapanMnV5 Y.
-- Bass --
Go where you found HubBatc.
[Virus Battle: Scuttle, Scutz]
[Virus Battle: Scuttzer, Scuttlest]
[Virus Battle: Scuttler, Scuttle Omega]
[Navi Battle: Bass Omega]
HP: 3000
Aura: 200
Attacks: Shoots an energy ball. 300 Damage
Shoots several energy balls. 300 Damage
Shoots a bunch of energy balls. 200 Damage
Appears in front of you and breaks the line you are on. 100
Damage
Bass uses Gospel's breath. 300 Damage
2 claws drop, trying to hit you, then Bass uses Gospel's
breath. 300 Damage
A giant Gospel head appears, shooting a ray and destroying
most of your area. 500 Damage if you touch the ray
Strategy: As you may have noticed, this guy does a ton of damage with
each attack. Snctuary + LifeAura makes you invincible to all but one of
his attacks, however, and thankfully, the stun/no aura rule still
applies; if you stun him at the right time, he won't put his aura back
up. Remember to have a FoldrBak to replenish Snctuary and LifeAura, and
for God's sake, equip an UnderSht.
You'll get 10000 Zennys.
-- Serenade --
Your final Omega battle for the star. Go to where he was before.
[Virus Battle: Scuttle Omega, Scuttle Omega]
[Virus Battle: AlphaBug Omega, AlphaBug Omega]
[Virus Battle: AlphaBug Omega, Scuttle Omega]
[Navi Battle: Serenade Omega]
HP: 2600
Attacks: Shoots an energy ball that moves like an IceWave. 150 Damage
If hit, will shoot an energy wave. 150 Damage
A flash appears in front of him and random spaces are
attacked. 150 Damage
Strategy: There is only one time you can damage Serenade, and that's
while he does the last attack; your buster does not, repeat, DOES NOT
affect him during this attack; neither do Standard chips. You can only
use Mega class chips, or chips like AreaGrab or Prism, so your Giga
class chip should definitely be FoldrBak. The best way to win is to
confine Serenade to one panel; at that point, he is damaged by
anything, anytime. The energy ball is easily dodged. LifeAura will stop
all of his attacks.
You'll get 10000 Zennys and the red star.
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5.4 - 7 Stars: Final Battle
You're thinking, "I've got 7 stars? Why aren't you shutting up?"
Because you're not done. Go to the WWW base and enter the doors to
Alpha. You'll see all the scenes, blah blah blah, then you'll fight
Bass again. Bass and Wily will be absorbed, and then you'll have your
final fight. Surprised?
[Alpha Omega]
HP: 3000
Attacks: Swipes its claws at you. 100 Damage
Shoots a machine gun at you. 50 Damage per hit
Fires a plasma beam at you that cracks the farthest right,
center panel and the panels above, below, and left of it. 200 Damage
Uses an electric attack. 200 Damage
Fires a missile at you that blows up the back two rows. 300
Damage
Its claws steal your panels and makes them cracked, lava, or
poison.
Strategy: Before you can damage Alpha, you need to expose its core.
Shoot at it until it's exposed, then use a powerful chip, preferably a
P.A. like MstrStyl. Remember that the GrassStg + Wood style trick
doesn't work too well anymore, as he'll break the panels you usually
stand on to shoot Alpha. You'd better have a backup plan.
Sit back and watch the ending. Once it's done, open up your pack to
find an AlphArmOmega. That's it. You're finally done. Only thing left
to do is NetBattle with a friend to get the last of the GigaChips.
Conngratulations. |