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1) Introduction
2) Game Play 1, 2, 3
3) Monster List
4) Item List
5) Walkthrough
Sub Sections:
Introduction
Sol Sanctum
Going Away...To Vault
Vault
On the Road to Bilbin
Bilbin
To Kolima/Forest
Kolima Forest
Heading North
Imil
Mercury Lighthouse
Back to Kolima Forest
Fuschin Temple
Mogall Forest
Xian
On the Road Again...
Altin
Altin Peak
Lama Temple
Lamarkan Desert
Kalay
Vault...Again
Vale...Again
Kalay Docks
Tolbi Docks
Tolbi
To Altimer Caves
Altimer Cave
Collosso
To Lupna
Lupna
Kalay...Again
To the Suhulla/Desert
Suhulla Desert
Suhulla Gate
Venus Lighthouse Part 1
Lalivero
Babi Lighthouse
Venus Lighthouse Part 2
What!? We're Backtracking!?
Crossbone Island 1, 2, 3, 4, 5
Venus Lighthouse Part 3
Ending
6) Boss Strategies
7) The Arena
8) Leveling and Character Classes 1, 2, 3, 4, 5, 6
9) *Spoiler* Spelled Backwards: EGA TSOL EHT :OWT NUS NEDLOG
10) Frequently Asked Questions 1, 2
11) Credits/Copyright Information
Gameboy Advance Game Walkthroughs |
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Nintendo 3DS GameBoy Games, GBA Cheats, FAQs, Reviews, Walkthroughs |
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Golden Sun Comprehensive FAQ/Walkthrough
By: Ikillkenny (Mike Bentley) with a Djinn Guide by Baby M |
2) Game Play
Earth Djinn
1.) Summon
1 Earth=Venus
2 Earth=Ramses
3 Earth=Cybele
4 Earth=Judgment
2.) Set
Name-Ability-Setting Effects-Location
Flint-Swift Strike-HP+8, PSY+4, ATK+3-When you leave Vale, he’ll come right up
to you (just walk forward on the world map).
Granite-Reduce Damage-HP+9, DEF+2, AGL+2, LUCK+1-In Kolima Village, you’ll see
him behind a fence. Walk directly into the back of the house the fence is
connected to (you can’t see the door, camera angle). Follow that secret passage
and you’ll come out to him.
Quartz-Revival-HP+10, PSY+3, AGL+3-In Mogall Forest, you’ll eventually see an
Earth Djinni. There is a puzzle involving moving a rock into a hole, pushing
logs, etc. to get to him.
Vine-Lower Foe’s Agility-HP+12, PSY+4, DEF+3, LUCK+1-At the end of Lamakan
Desert, go north then left over a bridge to a central island in the middle of a
circle river. Keep walking around and battling here until a Djinni attacks you.
Sap-Steal Enemy HP-HP+10, ATK+3, LUCK+1-Revisit Vault when you have Reveal. Go
up to the bell tower and ring the bell. A Djinni will run to a certain spot. Go
to the west side and climb the stairs. Now go around until you find a dog with
a bunch of tombstones. Use Reveal, and then go into the cave and on the other
side will be the precious Djinni.
Ground-Stun Enemy-???-He’s above the mudslide at Kalay Docks. To get him,
you’ll have to sail across the sea to Tolbi, and then walk back (top of sea) to
the docks. You will be only accessible to the mudslide platform, but that’s all
you need! Grab that Djinni!
Bane-Attacks w/ Venom-???-He’s in Crossbones Isle Cave. You will need the Cloak
Ball, and several other things. First, go to the place where you got Flash, the
Fire Djinni. Go into the cave, which ends at a pink tornado. Let it suck you
up, it’ll transport you to an off-map place…go under the mountains and then
into the gap to get into Crossbones Isle.
*WARNING-Dousing the cloud will cause a fight with the Tempest Lizard-a monster
you may not be ready for yet!* |
Fire Djinn
1). Summon
1 Fire=Mars
2 Fire=Kirin
3 Fire=Tiamat
4 Fire=Meteor
2.) Set
Name-Ability-Setting Effects-Location
Forge-Raise Attack-HP+10, ATK+2, AGL+2, LUCK+2-In Goma Cave, he’s on a ledge above a man. You’ll have to Move a bottom pillar so you can jump over later. Fever-Delude Enemies-HP+12, ATK+3, LUCK+1-In the Northern part of Imil (top floor), you will see a snowman. Move it with your Psynergy onto the ice. Now go down to the ice and slide around until you get into the waterfall, where you will find Fever.
Corona-Increase Defense-HP+12, ???+3, DEF+3, LUCK+1-When you leave Xian, head
North past a bridge. A Djinni should be around.
Scorch-Stun Enemy-HP+8, ATK+3-Go to the top right part of Kalay and go up on
the two story house. Jump onto the grass and head North. Move the statue to get
into a tunnel. Block the water pipe with a statue and get the Djinni.
Ember-Recover PP-HP+9, PSY+4, ATK+2, AGL+2-In the southernmost part of Tolbi,
squeeze right and grow the vine, freeze the puddle and then go to the inn, jump
across using the ice pillar and get the Djinni.
Torch-Lowers Defense-???-In Lavilero, look for a house on the east side with a
ladder going to the roof. Go into the house and climb the ladder, then jump on
the wall, jump to the roof with a Djinni on it.
Flash-Block Damage-???-In Suhalla Desert, you’ll come to a ridge (before the
big storm tornado). At the beginning of it (when you come out of the narrow
crevices) use reveal to show a stump. Jump across and climb down to the Djinni. |
Wind Djinn
1.) Summon
1 Wind=Jupiter
2 Wind=Atalanta
3 Wind=Procne
4 Wind=Thor
2.) Set
Gust-Repeated Wind Attack-HP+9, ATK+2, AGL+2-Climb the stairs on the right side
of the town, and walk south to get onto the fence. Whirlwind the vines and
enter the cave. Move the statue inside to get the Djinni.
Breeze-Element Resist Up-HP+12, PSY+5, DEF+2, LUCK+1-He’s hiding on the highest
branch on the right at Tret Tree.
Zephyr-Raise Agility-HP+11, PSY+3, AGL+2, LUCK+1-In Fuchin Temple, there is a
puzzle you can solve to get the Djinni.
Smog-Delude Enemies-HP+9, ATK+3-At the top of the second screen in Lamakan
Desert, one of the circles of stones will have a Djinni in it (use Reveal to
see it).
Kite-Move Twice-HP+8, PSY+4, AGL+3-When you have Lift, go to vale and Lift the
boulder near where you met Kraden. Inside the small cave beyond you’ll get the
Halt psynergy after solving a puzzle, which you must use on the Djinni to catch
it.
Squall-Paralyze Foe-???-I forgot how I got this one…^_^; its in Altmiller Cave
though.
Luff-Seal Psynergy-???-At the entrance to Babi Lighthouse, there are two
ladders. Go down the left one and Move the pillar. Now go to the one on the
right and Move the other pillar. Jump across and go outside, grow the vine, go
through the door, and jump down the slide. |
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| Golden Sun |
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