2) The Game
2.6) The Game is Rigged
(DesertMan)
You'll see a short cutscene of Chaud talking with his father at the DNN station.
Chaud's father cares about nothing but winning, which deeply upsets Chaud. Cut
to your room, where you'll get an email from DNN saying that there will be a
pre-show filmed in Beach Square today. Megaman gets the idea to invite
everybody. Roll and Glide are on their respective owners' HPs, and GutsMan is in
Yoka 1, in an endurance contest. He only shows up there after talking to a
program on Dex's HP. When you talk with everyone, you'll get an email with
CBeacPas attached to it. Head to the CyberMetro and go to the Beach area.
Follow the orange path in Beach 2 around the area, down the ramps, and across
the compress path to the teleporter, which will bring you to Beach Square's
entrance. Walk up the orange ramp in Beach Square and talk to Jennifer, the
yellow female Navi, who is giving interviews of N1 participants. GutsMan shows
up and, in the middle of his interview, a riot breaks out in Beach 1. Go there
and you'll almost immediately have to fight two Deetles and a Trumpy. Go down
the first downward conveyor, then down the ramp to fight a Navi with two
Shrimpy2s and a Trumpy. Continue down the orange path to the second set of
conveyors. Go down, then go down again. Follow the path to find another Navi
with a Swordy2, a Swordy3, and a Trumpy. Take the teleporter to face off with
the rioters' boss. In a moment of extreme badassity, Blues shows up out of
nowhere and destroys the other two Navis. The boss flees in terror, and you (and
Blues) have saved GutsMan and Jennifer. Your day is done, so you'll cutscene to
your house, where your mom wants you to take a disk to your dad.
Head to your dad's lab and you'll find he's in a meeting. One of the assistants
in his lab will give him the disk when the meeting's over. Leave SciLab and
you'll meet up with your dad and Chaud, whose father is the president of IPC
Inc. You'll get an unbreakable PET Case from your dad. Now, head home and sleep
for tomorrow.
When you wake up, you'll get an email from Dex that says he's in Block A of the
Prix. Go to the MetroLine Station and head to Beach Street. The DNN station is
the huge building along the river. Talk to everyone inside, especially the shady
costumed guy on the wall and Tora, a kid not much older than you. You have to
fight his Navi, KingMan, to advance the storyline, but you don't need to win.
It's nice to learn the battle techniques early. Sunayama will walk in and tell
everyone the N1 is beginning. Walk through the door in the corner and follow the
hallway to the end to start a cutscene where the participants of your Block are
introduced. When that's done, head onto the boat in front of the DNN building to
go to Hades Isle and participate in Round 1 of the N1 Grand Prix! (Note: You'll
get an expansion to your NaviCust from dad after the cutscene.)
Your folder's been switched for the first two rounds of the Prix. Meet inside
and jack in to the computer hub to start the first round. You need to look for a
VictData and three of them have already been found. Your VictData is behind a
password door. The password for that door is in a BMD reached by taking the
compress path upwards, then the conveyor path left, then the compress path
upwards again. The VictData is on the lower level, through all the compress
paths. When you collect it, the round will automatically end. Four opponents
will be eliminated and you'll be allowed to advance.
The second round is against Tamako and MetalMan Alpha. The door you enter
determines the environment of your battle. The first door from the left is Lava,
the second is Sand, the third is Ice, and the fourth is Wood. Try to select the
same as your style's element. If you're Elec, the sky's the limit.
--BOSS--
METALMAN.EXE ALPHA
HP: 800
-Updated Attacks-
Metal Blade now does 40 damage.
Homing Missile now does 40 damage.
-New Attacks-
Iron Fist: MetalMan will come to the panel in front of you and smash his fist
down on you. If you move before he does that, he cracks the panel. (80 dmg)
After beating MetalMan Alpha, you will have the opportunity to change your
folder. You have three minutes to do so. There are five folders, four of which
are on your way to the fifth. The folder that is considered the best is N1-Fldr
A, on top of Hades Isle. Leave the cave and take the rocky path over the water
(downwards from the entrance) to the top of Hades Isle. You'll need to beat a
quiz to get it, though. The answers are: 100 l of water, zoo boss, Yasu,
AquaGuts, and CannBall. If you feel like changing your folder, you should still
have time left to talk to the other four folder guys. When three minutes are up,
the announcer will bring you into the quarterfinals room. You'll have to face
Dex and GutsMan Alpha. You've already fought him, when you proved yourself to
Chisao, so you should be adequately prepared.
After owning GutsMan, your time on Hades Isle is over and you have to go back to
the DNN building for the semis. Talk to Ribbita to learn that Chaud is missing.
Walk along the river's edge to run into him and start a short cutscene. When
it's over, go back to the DNN building and enter the battle arena. You face Tora
and KingMan, who's the same version as the pre-battle you had to fight earlier.
Switch to your regular folder before entering the studio, unless you like your
extra folder better.
--BOSS--
KINGMAN.EXE
HP: 800
-Attacks-
Pawn: With the range of a LongSwrd, the two Pawns will slice at you if you get
too close to the edge of your area. (30 dmg)
Knight: Jumping around your area, the Knight will send out a shockwave whenever
it lands. (50 dmg)
Rook: When low on HP, KingMan will summon a Rook to shield him and follow his
movements to prevent damage to him. (0 dmg)
Plan-B: KingMan will switch around the pieces and either AreaSteal and set up
two Pawns and a Knight, or set up two Knights and a Pawn. (0 dmg)
Checkmate: KingMan will pin you in place with his pieces, then jump at you and
send out shockwaves in a + pattern. (50 dmg)
When you defeat Tora, turmoil will break out. It's Q versus Chaud, but Mayl
interrupts and says Yai is in trouble. Yai got injured after falling and is in
the hospital now. You can't visit her because it's blocked off, but it's nice to
know where she is. At the crowd's reaction, you run back inside and witness part
of Chaud's battle. Q seems to have a generic Navi, but after removing the
disguise, it's actually DesertMan! Dragging out the battle with his Desert
Mirage, Q lets it slip that he works for the WWW. He pulls off his cloak and
reveals himself as Sunayama! He beckons Chaud to the editing room. Follow him.
Take the elevator in the hallway to the second floor.
You see Sunayama with Chaud's father as a hostage and demanding Chaud's PET in
return. Lan comes up with possibly THE best idea ever and chucks his PET at
Sunayama. You and Sunayama then get into a Netbattle.
--BOSS--
DESERTMAN.EXE
HP: 800
-Attacks-
Desert Lion: DesertMan's hand turns into a lion's head and charges at you. (40
dmg)
Desert Whirlpool: Two whirlpools appear on your side of the stage and damage you
if you step on them. (40 dmg)
Desert Stone: When low on HP, sand blocks will drop from the sky randomly on
your area. (60 dmg)
-Stage-
DesertMan's area is all Sand panels and nothing can change that. DesertMan is
protected by two 50 HP pillars and two 50 HP hands, the latter of which do
regenerate but the former do not. If you hit him with an Aqua chip, he will
solidify and become immobile for several seconds.
When you defeat Sunayama, he will trick Lan to look the other way while he runs
off, then he runs right in to Chaud. Sunayama is apprehended and the N1 Grand
Prix is canceled. Cut to Wily's lair, where he's complaining about Sunayama's
failure, but is ready to send in his next operative, Anetta. Cut to one week
after the N1, in your classroom. |