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GAMEBOY GBA WORLD
Nintendo 3DS GameBoy Games, GBA Cheats, FAQs, Reviews, Walkthroughs |
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Dragon-Ball-z: Legacy of Gokuu
FAQ/Walkthrough
By Vegita Guardian Of Destiny |
III. Basics
Let's cover some of the basic stuff, first, so you'll at least have a general
idea of what to do in the game, eh?
A - The Game & The Menu
Gokuu's health and Ki are depicted as 2 bars located in the Upper-Left corner
of the screen. The Green Bar - with the "K" next to it - is Gokuu's Ki, which he
uses for his Ki attacks, and the Red Bar - with the "H" next to it - is Gokuu's
Health. If Gokuu runs out of Health, Gokuu dies and the game is Over. Enemies
are combatted by using a Ki attack on them or punching them, whichever you'd
prefer to do (although you can avoid them, this will not kill them). You can
tell when Gokuu is being damaged by an enemy, as he will flash red - of course,
this holds true for when Gokuu damages his enemies as well, since they flash
red also. An opponent is dead/defeated when they slump to the ground and cease
to move anymore.
When Gokuu succeeds in defeating an enemy or completing a quest, he gains
experience points. These points go towards an overall total, which - after
earning enough points - Gokuu gains a level-up. When Gokuu goes up to the next
level, he takes less damage from his enemies, has more health and Ki, has a
higher number of Flight Charges he can carry, and can attack his opponents with
more force than before. Occasionally, after completing a quest, Gokuu will
gain a Speed-Up - this simply means that Gokuu will now move around faster, and
can actually outrun certain foes. The amount of Levels that Gokuu can gain,
however, tops off at 25, so once you hit that point there is no use in
continuing to fight enemies (unless, of course, you LIKE beating up enemies!).
You'll know when Gokuu gains a level, as a menu box will appear and inform you
of what level you have attained.
The Menu Screen has several options which you can pick. Here is a bad ASCII
picture, depicting the Menu:
__________________________________________________________
| |
| ____________________________________________________ |
| | | |
| | Level: [Whatever Level Gokuu is At] | |
| | | |
| | Experience: [How much experience Gokuu has] | |
| | | |
| | To Next Level: [How much Exp. Gokuu needs] | |
| | | |
| ---------------------------------------------------- |
| ____________________________________________________ |
| | || | |
| | O Quests || HP: | |
| | Inventory || [Current HP] | |
| | Attacks || Ki: | |
| | Save || [Current Ki] | |
| | Options || | |
| | Credits || Time: | |
| | Exit || 0 0 : 0 0 : 0 0 | |
| | || | |
| ---------------------------------------------------- |
| |
-----------------------------------------------------------
Although a little self explanitory, I might as well cover what's said above. "Level" is what Level Gokuu is currently at, and Experience is how much Exp.
Gokuu has amassed throughout the game. Below these is the amount of Experience
Gokuu must raise before he can gain another level. The Box on the Lower Right
gives numerical ratings for how much HP and KI Gokuu currently has, as well as
just how long you've been playing the game. In the box on the Lower Left, we
have several options which you can scroll through with the directional pad.
Select the option you want A BUTTON, or Cancel with the B BUTTON.
~"Quests" shows which Quests Gokuu has completed in the game.
~"Inventory" shows what items Gokuu has obtained. If you need to use a Senzu
or some Herbs, you may select them from this screen by moving the Cursor next
to them and pressing the A BUTTON.
~"Attacks" shows which Ki Abilities Gokuu has learned at that point in the
game.
~"Save" allows you to save your game. Upon selecting it, you will be prompted
to select a Save File (there are 2 to pick from); you may select one with the
A BUTTON or press the B BUTTON to cancel. If you are overwriting another Save
file, the game will tell you this and ask you if you really want to do so.
~"Options" lets you change some of the settings of the game. These settings
are Text Speed (Low, Medium, High), Music Volume (1-10), and Sound Effects
Volume (1-10).
~"Credits" shows you who worked on the game.
~"Exit" is what you select to exit the menu screen. You can also exit it by
pressing the B BUTTON.
Great, now let's get to the controls! |
B - Controls
A BUTTON
Punch/Talk/Speed Up Text/Pick Up Items. By simply
pressing the A BUTTON, Gokuu will punch in whatever
direction he is facing. This is one of your 3 modes
of attacking, and is a staple to Gokuu's survival in
the game. By moving next to a non-hostile person, you
can initiate a conversation with them by pressing
TOWARDS them and pressing the A BUTTON. Upon
initiating Dialog, you can speed up the text by
holding down the A BUTTON, and can skip to the next
box of text by pressing the A BUTTON again. Finally,
Gokuu can pick up items that are on the ground by
moving next to them and pressing the A BUTTON - much
like as if you were trying to talk to someone.
B BUTTON
Ki Attack/Show All Text. By pressing the B BUTTON,
Gokuu will use one of 3 Ki attacks. Although he only
starts with 1, Gokuu eventually learns 2 more Ki
attacks to select from and utilize in battle. Also,
if Gokuu is in a Conversation with someone he can
display all of the text they will say by pressing the
B BUTTON, and can then progress to the next screen of
dialog by pressing the B BUTTON again. This can make
your conversations a lot quicker.
L BUTTON
Ki Ability Selection. Gokuu, throughout the game,
learns 3 different Ki Attacks, but can only use one
at a time. In order to select a different Ki Attack,
you can cycle through the trio by pressing the L
BUTTON. Pressing it will select the next Ki Ability
that Gokuu has learned.
R BUTTON
Flight Mode. By pressing the R BUTTON, Gokuu will
initiate Flight Mode. During Flight Mode, Gokuu can
soar above (most of) the landscape, flying above
enemies and (most) obstacles on the ground. While
Gokuu is in Flying Mode, he cannot be harmed by any
enemy attacks, so he is relatively free from harm
while doing so...although he cannot attack his foes
either, so it's a trade-off (kinda like Oliyuke's
Resiliant Sphere, although Gokuu can recharge his
Ki while flying). Unfortunately, Gokuu's ability to
fly is severely impaired by the fact that, when
flying around, he drains his "Flight Charges". These
charges, representated by a number in the Upper-Left
corner of the screen (this temporarily replaces your
Health/Ki bars), quickly drains when Gokuu moves
about. Since you start out with an extremely low
Maximum of Flight Charges, you'd best not use it
unless it is absolutely necessary (or simply don't
move while flying). You can replenish Flight Charges
by picking up one of 2 different Flight Charge items.
START BUTTON
Menu. By pressing the Start Button, you will be
taken to the menu screen.
SELECT BUTTON
Flight Charge Display. By holding the Select Button,
you can see how many Flight Charges you currently
have. The game displays both your maximum and
current amounts, so you don't have to worry about
flying to find out.
DIRECTIONAL PAD
Moving. Use the Directional Pad to move Gokuu
around, whether it is in the Flight Mode, on the
ground, or simply moving the cursor up/down in the
menu screen.
Simple enough that I don't believe any of those require further explanation,
yes? |
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Dragon-Ball-z: Legacy of Gokuu |
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